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Devlog
Major gameplay changes
February 26, 2024
by
Travis Barnes
Introducing a new gameplay mechanic being PASSIVE EFFECTS. Now the title associated with each character will grant them an effect. These can range from boosting base stats to gaining the ability to re...
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Quality of life updates
January 28, 2024
by
Travis Barnes
1
Full screen mode enabled. New “Graphics” pause menu option. Allows ability to swap between windowed and full screen Pause menu available before starting a run Update action grid UI Cursor now appe...
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Minor updates
January 26, 2024
by
Travis Barnes
Fixed room loading bug Added key board menu traversal Fixed spelling mistakes Fixed bug cutting off the full distance of clear line of fire actions Gave Shrapnel cross bow damage effect...
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