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Drawing Tactics

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Devlog

  • Major gameplay changes
    February 26, 2024 by Travis Barnes
    Introducing a new gameplay mechanic being PASSIVE EFFECTS. Now the title associated with each character will grant them an effect. These can range from boosting base stats to gaining the ability to re... Continue reading
  • Quality of life updates
    January 28, 2024 by Travis Barnes
    1
    Full screen mode enabled. New “Graphics” pause menu option. Allows ability to swap between windowed and full screen Pause menu available before starting a run Update action grid UI Cursor now appe... Continue reading
  • Minor updates
    January 26, 2024 by Travis Barnes
    Fixed room loading bug Added key board menu traversal Fixed spelling mistakes Fixed bug cutting off the full distance of clear line of fire actions Gave Shrapnel cross bow damage effect... Continue reading
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